Voxel Demo
A downloadable game for Windows
This is an implementation of Voxel-Based Procedural Terrain Generation similar to video games such as Minecraft, all within the Unity Game Engine.
This tech demo utilizes techniques such as Multi-Threading and Greedy Meshing in order to reduce computation time and stored memory.
If you would like to view the project on Github, click here.
NOTICE. This project includes FastNoiseLite as a perlin noise algorithm.
Updated | 12 days ago |
Published | 14 days ago |
Status | Released |
Platforms | Windows |
Author | graysonharbison@gmail.com |
Tags | demo, Procedural Generation, Voxel |
Code license | MIT License |
Download
Download
VoxelGameBuild.zip 48 MB
Install instructions
Simply Unzip the file and run the executable.
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