A downloadable game for Windows

This is an implementation of Voxel-Based Procedural Terrain Generation similar to video games such as Minecraft, all within the Unity Game Engine.

This tech demo utilizes techniques such as Multi-Threading and Greedy Meshing in order to reduce computation time and stored memory.

If you would like to view the project on Github, click here.

NOTICE. This project includes FastNoiseLite as a perlin noise algorithm. 

StatusReleased
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorgraysonharbison@gmail.com
Made withUnity
Tagsdemo, Procedural Generation, Voxel
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
VoxelGameBuild.zip 48 MB

Install instructions

Simply Unzip the file and run the executable. 

Comments

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Nice demo. Though the game frequently drops in FPS when exploring.


I have also made a voxel game, check it out if you want. :p

(1 edit) (+1)

Thanks for your review, I`ll have to optimize a bit better if I decide to try gain.

Your game seems like its off to a good start